Event-driven systems promise decoupling and scale.
In practice:
Events lack defined contracts.
Retries multiply downstream effects.
Consumers assume shared state.
Dead-letter queues accumulate silently.
Ownership of failure domains is unclear.
Under growth, loosely structured event systems become difficult to reason about.
Decoupling without discipline introduces instability.
We design event-driven systems structured to contain failure:
Events are contracts. Consumers own their consequences.
We treat event systems as distributed systems with defined boundaries.
Event formats are versioned and controlled.
Retries are bounded and isolated per consumer.
Each service owns its state and failure handling.
Event propagation is measurable across the system.
Poorly defined boundaries turn decoupling into fragility.
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